Download the PDF here.

SKILLS

Primary-Low-poly modeling, UV mapping, texturing,high-poly sculpting, rigging, texture baking
Secondary-Level design, game design, animating, lighting,story boarding, render set up

EDUCATION

Simon Fraser University-Interactive Arts and Technology - Bachelors of Arts-Fall 2005 to Fall 2009
BCIT-Intro to Game Programming-Fall 2004
Centennial Secondary-Honor Roll student grades 7 to 12-2001 to 2005

PROJECTS

FowlSpace-A flash based shooter-platformer with a twisted sense of humor
-Lead Character Artist
-Level Design
-Environmental Artist
Alter-An epic scale flash based puzzle-platormer with a size-manipulation mechanic and a focus on story
-Lead Character Artist
-Level Designer
-Environmental Artist
Ruin-A mod for Unreal Tournament 3, turning it into a 2D brawler set in a futuristic samurai world
-Lead Character Artist
-Level Designer
Croak of Dawn-A 3D short which earned highest mark in class
-Lead Character Artist
-Storyboarder
Beware of Minotaur-A 3D short which also earned highest mark in class
-Character Artist
-Animator
-Storyboarder

PROFICIENCY

Autodesk Maya, Adobe Photoshop, Adobe Flash

KNOWLEDGE

Autodesk Mudbox, Epic Unreal Editor 3, Softimage XSI, Adobe After Effects, Adobe Illustrator, Adobe InDesign, ActionScript, Cycling ‘74 Max/Msp, Maxon Cinema 4D

EXPERIENCE

Pixelante Game Studios-Artist/Designer-September 2008 - Present
Simon Fraser University-Penny Arcade Expo Booth Representative-September 2009

AWARDS

Fowl Space-Winner of PAX 10, 2010
Ruin-Voted best in class by EA
Beware of Minotaur-Nominated for ELANS by SFU

All artwork created by Drew Garner unless otherwise stated. All content © 2011 Drew Garner.